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MNEMONIC/Memoranda MNEMONIC/Memoranda

MNEMONIC/Memoranda

Notes on Creative Technology and Experience Design from the desk of Patrick Snee

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USS Intrepid Interactive
Memorandum

Rules of Attract Loops, Part 2

The first rule of attract loops is: there are no rules….

… Rules of Attract Loops, Part 2

SuperReal floral
Field Trip

ZeroSpace / SuperReal

Two NYC technology-based installations offer distinctly different approaches to digital experience design.

… ZeroSpace / SuperReal

Memorandum

Rules of Attract Loops, Part 1

If a digital interactive goes untapped in a forest… someone is still there to see it.

… Rules of Attract Loops, Part 1

Moesgaard stone age
Field Trip

Moesgaard Museum

The Moesgaard Museum uses technology and theatricality to bring Stone Age history to life.

… Moesgaard Museum

LEGO House exterior
Field Trip

LEGO House

The “Home of the Brick” augments visitor creativity and play with just a touch of technology.

… LEGO House

journey
Book Report

Worlds of Wonder: Experience Design for Curious People

Tinker Imagineers’ new book blends monograph and manual in its exploration of the Experience Design process.

… Worlds of Wonder: Experience Design for Curious People

Museum of the Dog
Field Trip

NYC Micro-Museum Sampler

Three small museums, each with a unique set of eccentricities, set up shop in New York City.

… NYC Micro-Museum Sampler

Bubblegum Rabbit
Lab Rat

The Looking Glass

Looking Glass Factory’s latest display combines new and old technologies to achieve glasses-free 3D.

… The Looking Glass

exhibition view
Field Trip

T. rex: The Ultimate Predator

AMNH’s latest exhibition uses big media to complement its big subject….

… T. rex: The Ultimate Predator

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Copyright c 2017 Patrick Snee