MoMATH Human Tree

Human Tree uses full-body interaction to turn visitors into fractal trees, allowing them to explore complex geometry through creative play. My software, developed from prototype through final installation, implemented multiple Kinect sensors to isolate and duplicate hundreds of visitor images in real-time, while adding creative, random particle effects that ground the geometry in a natural, hand-drawn aesthetic. Human Tree is one of 10 projects I prototyped and developed for MoMath’s inaugural exhibition.

Human Tree installation photo
Human Tree installation photo
Role:
Creative Direction, Interface Design, Software Development
Client:
National Museum of Mathematics
Agency:
Blue Telescope
Fabrication/AV:
Kubik Maltbie, Lexington, Superior, USA
Recognition:
HOW Interactive Design Awards (Outstanding Achievement), Summit Creative Award, Communicator Award
patrick@mnemonic.studio : 646.258.5853 : Copyright © 2019 Patrick Snee